Monday 29 November 2010

Videogames, Sitting in the bubble

Videogames to the populace have always been seen like the saw films by people who haven’t seen them, you’d ask someone if they had seen Saw and they’d complain about how horrible it is even though they’d only seen the trailer and have just made a blind guess as to what it’s about and avoid it. This has lead to gamers having the happy little bubble to themselves, until the entire family joined them with release of the Nintendo Wii.

Just to start off here’s a link to an American TV crime drama “Life”:


Seem weird? It wasn’t when it was made, it was only a few years ago, but videogames have moved into the spotlight with the Nintendo Wii. To most people who’ve played videogames the controller is as easy to use as a TV remote, but to people who haven’t it looks like you’ve taken a keyboard and warped it into a scary “Tardis-like” fashion. The Nintendo worked out how to fix this problem, give them a TV remote. Since its release videogames have been enjoyable to all and casual gamers have become a big section of the market. As a side effect it has forced something together, videogames and family socialising, causing a new awkward
occurrence where the console will be brought downstairs so your aunt & uncle can have a go at tennis and we have to be umpire, explaining that simply waggling won’t get them anywhere yet watching in silent pain as they move from waggling to arm flailing.

But the thing is as bad as people are starting out, people do get better and eventually the family will get bored of "Wii sports" and "Just Dance". Eventually, families will sit around playing “castle crashers” 4 player co-op, all happily in the wonderful bubble of videogames.

 
Well that’s been the first blog, more of a test run really, it’s more going light observational reading than hard hitting philosophical views and hopefully you’ll enjoy reading.

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